Add project files.
This commit is contained in:
3
.vscode/settings.json
vendored
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3
.vscode/settings.json
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{
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"dotnet.defaultSolution": "Guessing Game.sln"
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}
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22
Guessing Game.sln
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Guessing Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Guessing Game", "Guessing Game\Guessing Game.csproj", "{4E23E03A-6D67-42EE-83D3-E7796F9ED797}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{4E23E03A-6D67-42EE-83D3-E7796F9ED797}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4E23E03A-6D67-42EE-83D3-E7796F9ED797}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4E23E03A-6D67-42EE-83D3-E7796F9ED797}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4E23E03A-6D67-42EE-83D3-E7796F9ED797}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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11
Guessing Game/Guessing Game.csproj
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11
Guessing Game/Guessing Game.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<RootNamespace>Guessing_Game</RootNamespace>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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19
Guessing Game/Program.cs
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19
Guessing Game/Program.cs
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Console.Title = "Dan's First Guessing Game";
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Console.Clear();
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// User Entered Data
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int maxGuesses;
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int lowestNumber;
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int highestNumber;
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int theGuess;
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// Internal Data
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int guessNumber=0;
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int randomNumber;
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Console.Write("How many guesses would you like: ");
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maxGuesses = Convert.ToInt32(Console.ReadLine());
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Console.Write("What's the lowest number: ");
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lowestNumber = Convert.ToInt32(Console.ReadLine());
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Console.Write("What's the lowest number: ");
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highestNumber = Convert.ToInt32(Console.ReadLine());
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