Files
RLD_CT/map_objects.py

31 lines
865 B
Python

class Tile:
"""
A tile on a map. May or may not be blocked, and may or may not block sight
"""
def __init__(self, blocked, block_sight=None):
self.blocked = blocked
# By default, if a tile is blocked, it also blocks sight
if block_sight is None:
block_sight = blocked
self.block_sight = block_sight
class Rect:
def __init__(self, x, y, w, h):
self.x1 = x
self.y1 = y
self.x2 = x + w
self.y2 = y + h
def center(self):
center_x = int((self.x1 + self.x2) / 2)
center_y = int((self.y1 + self.y2) / 2)
return (center_x, center_y)
def intersect(self, other):
# returns true if this room overlaps another
return (self.x1 <= other.x2 and self.x2 >= other.x1 and
self.y1 <= other.y2 and self.y2 >= other.y1)