Finished Part 3. Turned off tunnels for now. Will probably rework it a little before continuing to Part 4. The way they're handled now is messy.

This commit is contained in:
2019-07-04 14:54:06 -04:00
parent 2e7d121be3
commit 6a52d78878
3 changed files with 136 additions and 10 deletions

View File

@@ -11,6 +11,10 @@ def main():
map_width = 80
map_height = 50
room_max_size = 10
room_min_size = 6
max_rooms = 30
colors = {
'dark_wall': tc.Color(0, 0, 100),
'dark_ground': tc.Color(50, 50, 150)
@@ -26,7 +30,8 @@ def main():
con = tc.console_new(screen_width, screen_height)
game_map = GameMap(map_width, map_height)
#game_map.make_map()
game_map.make_map(max_rooms, room_min_size, room_max_size, map_width, map_height, player)
key = tc.Key()
mouse = tc.Mouse()