Snipppets # Draw Target Function Draw_Target(x,y) circfill (x,y,16,8) circfill (x,y,12,7) circfill (x,y,8,8) circfill (x,y,4,7) # Move Player Function Move_Player() If (BTN(0)) PX-=1 --Left If (BTN(1)) PX+=1 --Right If (BTN(2)) PY-=1 --Up If (BTN(3)) PY+=1 --Down END