Imported from Joplin

This commit is contained in:
dan
2021-10-29 14:50:40 -04:00
parent 71c1d08b0f
commit 71fc095075
90 changed files with 1844 additions and 0 deletions

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Map Editor
- Max size 128/64
- Lower half shared with last two tabs of sprites
- Sprite #0 is alway an "eraser" for map tiles

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Programming
- Tables without keys are auto assigned numbers as keys
- lead table name with pound returns the number of items in table. *ex: Items={"sword", "cloak", Boots} .... #items would return 3
- Tables start with 1 not 0

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Shortcuts
# Code Editor
- **Alt-Up/Down -** Go up/down a funion at a time
- **Ctrl-L -** Goto line number
- **Ctrl-Up/Down -** Move to the Very top/bottom
- **Ctrl-Left/Right -** Move left/right by one word
- **Ctrl-F -** Find
- **Ctrl-G -** Find Again
- **Ctrl-D -** Duplicate current line
- **Tab/Shift-Tab -** Indent/un-indent selected lines
- **Ctrl-Tab/Shift-Ctrl-Tab -** Move to next/previous code tab
# Sprite Editor
- **H/V -** Flip sprite horizontally/vertically
- **R -** Rotate clockwise
- **Q/W or -/= -** Move to the previous/next sprite
- **Shift-Q/Shift-W or _/+ -** Move one row of sprites back/forward
- **1/2 -** Move to the previous/next color
- **Arrow Keys -** - Loop
- **Mousewheel / </> -** zoom in/out
- **Space -** Pan
- **RIght Click -** Select color under Mouse
# Map Editor

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Snipppets
# Draw Target
Function Draw_Target(x,y)
circfill (x,y,16,8)
circfill (x,y,12,7)
circfill (x,y,8,8)
circfill (x,y,4,7)
# Move Player
Function Move_Player()
If (BTN(0)) PX-=1 --Left
If (BTN(1)) PX+=1 --Right
If (BTN(2)) PY-=1 --Up
If (BTN(3)) PY+=1 --Down
END

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Sprite Editor
# Notes
- Allows 256 8x8 sprites
- Last two tabs shared with lower half of map
-
# Shortcutes
- **H/V -** Flip sprite horizontally/vertically
- **R -** Rotate clockwise
- **Q/W or -/= -** Move to the previous/next sprite
- **Shift-Q/Shift-W or _/+ -** Move one row of sprites back/forward
- **1/2 -** Move to the previous/next color
- **Arrow Keys -** - Loop
- **Mousewheel / </> -** zoom in/out
- **Space -** Pan
- **RIght Click -** Select color under Mouse
-

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Templates
# Empty
Function _Init()
End
Function _Update()
End
Function _Draw()
End