const canvas = document.getElementById('my-canvas'); const ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; // console.log(ctx); ctx.beginPath(); // canvas.addEventListener('mousemove', function (e){ // console.log(e.x, e.y); // ctx.rect(e.x,e.y,10,10); // ctx.fill( ); // // ctx.stroke(); // }); const degreeToRad = (deg) =>{ return deg / 180 * Math.PI; } ctx.arc(100, 100, 50, 0, degreeToRad(360)); ctx.stroke();