Cleaned up file structure. Completed tutorial 1.5.

This commit is contained in:
dan
2022-12-16 00:10:35 -05:00
parent d769edc908
commit fce30321a7
8 changed files with 83 additions and 31 deletions

3
.gitignore vendored Normal file
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@@ -0,0 +1,3 @@
*/venv/
*/.idea/
*/__pycache__/

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@@ -1,22 +1,28 @@
import turtle import turtle
import random import random
def first(steps): def moves():
window = turtle.Screen() while x<steps:
direc = random.randrange(5)
r = getRandom(x, direc)
if direc == 0:
asdf.forward(r)
elif direc == 1:
asdf.backward(r)
elif direc == 2:
asdf.left(r)
elif direc == 3:
asdf.right(r)
history.append([direc,r])
x=x+1
return history
win_height = window.window_height() def first(steps, asdf):
win_width = window.window_width()
asdf = turtle.Turtle()
window.tracer(delay=None)
asdf.hideturtle()
y=0 y=0
x = 1 x = 1
history = [] history = []
print(win_width)
print(win_width)
def getRandom(x, direc): def getRandom(x, direc):
r = random.randrange(x) r = random.randrange(x)
@@ -47,18 +53,5 @@ def first(steps):
# x = 0 # x = 0
# y=y+1 # y=y+1
while x<steps:
direc = random.randrange(5)
r = getRandom(x, direc)
if direc == 0:
asdf.forward(r)
elif direc == 1:
asdf.backward(r)
elif direc == 2:
asdf.left(r)
elif direc == 3:
asdf.right(r)
history.append([direc,r])
x=x+1
return history

18
Python/main.py Normal file
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@@ -0,0 +1,18 @@
import gen
import turtle
window = turtle.Screen()
win_height = window.window_height()
win_width = window.window_width()
asdf = turtle.Turtle()
window.tracer(delay=None)
asdf.hideturtle()
steps = 215
history = []
history = gen.first(steps, asdf)
print(history)

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@@ -0,0 +1,14 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<link rel="stylesheet" href="style.css"
</head>
<body>
<canvas id="my-canvas"></canvas>
<script src="index.js"></script>
</body>
</html>

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@@ -0,0 +1,23 @@
const canvas = document.getElementById('my-canvas');
const ctx = canvas.getContext('2d');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
// console.log(ctx);
ctx.beginPath();
// canvas.addEventListener('mousemove', function (e){
// console.log(e.x, e.y);
// ctx.rect(e.x,e.y,10,10);
// ctx.fill( );
// // ctx.stroke();
// });
const degreeToRad = (deg) =>{
return deg / 180 * Math.PI;
}
ctx.arc(100, 100, 50, 0, degreeToRad(360));
ctx.stroke();

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@@ -0,0 +1,8 @@
#my-canvas{
/* background-color: blue; */
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
}

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@@ -1,7 +0,0 @@
import first
steps = 215
history = []
history = first.first(steps)
print(history)