Started following some tutorial on att85 usi. Downloaded example code from make avr book.
This commit is contained in:
196
Make AVR Examples/Chapter06_Digital-Input/avrMusicBox/Makefile
Normal file
196
Make AVR Examples/Chapter06_Digital-Input/avrMusicBox/Makefile
Normal file
@@ -0,0 +1,196 @@
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##########------------------------------------------------------##########
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||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
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F_CPU = 1000000UL
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||||
BAUD = 9600UL
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||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
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||||
|
||||
## A directory for common include files and the simple USART library.
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||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
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||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
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||||
##########------------------------------------------------------##########
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||||
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||||
PROGRAMMER_TYPE = usbtiny
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# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
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PROGRAMMER_ARGS =
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||||
##########------------------------------------------------------##########
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||||
########## Program Locations ##########
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||||
########## Won't need to change if they're in your PATH ##########
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||||
##########------------------------------------------------------##########
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||||
|
||||
CC = avr-gcc
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||||
OBJCOPY = avr-objcopy
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OBJDUMP = avr-objdump
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AVRSIZE = avr-size
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AVRDUDE = avrdude
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##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
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||||
##########------------------------------------------------------##########
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||||
|
||||
## The name of your project (without the .c)
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||||
# TARGET = blinkLED
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## Or name it automatically after the enclosing directory
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TARGET = $(lastword $(subst /, ,$(CURDIR)))
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# Object files: will find all .c/.h files in current directory
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# and in LIBDIR. If you have any other (sub-)directories with code,
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# you can add them in to SOURCES below in the wildcard statement.
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SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
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OBJECTS=$(SOURCES:.c=.o)
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HEADERS=$(SOURCES:.c=.h)
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## Compilation options, type man avr-gcc if you're curious.
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CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
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CFLAGS = -Os -g -std=gnu99 -Wall
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## Use short (8-bit) data types
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CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
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## Splits up object files per function
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CFLAGS += -ffunction-sections -fdata-sections
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LDFLAGS = -Wl,-Map,$(TARGET).map
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## Optional, but often ends up with smaller code
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LDFLAGS += -Wl,--gc-sections
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## Relax shrinks code even more, but makes disassembly messy
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## LDFLAGS += -Wl,--relax
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## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
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## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
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TARGET_ARCH = -mmcu=$(MCU)
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## Explicit pattern rules:
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## To make .o files from .c files
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%.o: %.c $(HEADERS) Makefile
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$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
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$(TARGET).elf: $(OBJECTS)
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$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
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%.hex: %.elf
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$(OBJCOPY) -j .text -j .data -O ihex $< $@
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%.eeprom: %.elf
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$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
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%.lst: %.elf
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$(OBJDUMP) -S $< > $@
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## These targets don't have files named after them
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.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
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all: $(TARGET).hex
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debug:
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@echo
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@echo "Source files:" $(SOURCES)
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@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
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@echo
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|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
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# or making sure the compiler does what you want.
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||||
disassemble: $(TARGET).lst
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|
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disasm: disassemble
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|
||||
# Optionally show how big the resulting program is
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size: $(TARGET).elf
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||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
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clean:
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rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
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$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
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$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
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$(TARGET).eeprom
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squeaky_clean:
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rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
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|
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##########------------------------------------------------------##########
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||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
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||||
##########------------------------------------------------------##########
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flash: $(TARGET).hex
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
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## An alias
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program: flash
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flash_eeprom: $(TARGET).eeprom
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
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|
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avrdude_terminal:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
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|
||||
## If you've got multiple programmers that you use,
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## you can define them here so that it's easy to switch.
|
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## To invoke, use something like `make flash_arduinoISP`
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flash_usbtiny: PROGRAMMER_TYPE = usbtiny
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flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
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flash_usbtiny: flash
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|
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flash_usbasp: PROGRAMMER_TYPE = usbasp
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flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
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flash_usbasp: flash
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|
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flash_arduinoISP: PROGRAMMER_TYPE = avrisp
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||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
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## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
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flash_arduinoISP: flash
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flash_109: PROGRAMMER_TYPE = avr109
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flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
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flash_109: flash
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||||
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||||
##########------------------------------------------------------##########
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||||
########## Fuse settings and suitable defaults ##########
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||||
##########------------------------------------------------------##########
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## Mega 48, 88, 168, 328 default values
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LFUSE = 0x62
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HFUSE = 0xdf
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EFUSE = 0x00
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|
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## Generic
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FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
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|
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fuses:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
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$(PROGRAMMER_ARGS) $(FUSE_STRING)
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show_fuses:
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$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
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|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
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set_default_fuses: fuses
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## Set the fuse byte for full-speed mode
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## Note: can also be set in firmware for modern chips
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set_fast_fuse: LFUSE = 0xE2
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set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
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set_fast_fuse: fuses
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|
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## Set the EESAVE fuse byte to preserve EEPROM across flashes
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set_eeprom_save_fuse: HFUSE = 0xD7
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set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
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set_eeprom_save_fuse: fuses
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|
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## Clear the EESAVE fuse byte
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clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
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clear_eeprom_save_fuse: fuses
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@@ -0,0 +1,48 @@
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// Music Box Input Demo
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// ------- Preamble -------- //
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#include <avr/io.h>
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#include <util/delay.h>
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#include "organ.h"
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#include "scale16.h"
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#include "pinDefines.h"
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#define SONG_LENGTH (sizeof(song) / sizeof(uint16_t))
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int main(void) {
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const uint16_t song[] = {
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E6, E6, E6, C6, E6, G6, G5,
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C6, G5, E5, A5, B5, Ax5, A5,
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G5, E6, G6, A6, F6, G6, E6, C6, D6, B5,
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C6, G5, E5, A5, B5, Ax5, A5,
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G5, E6, G6, A6, F6, G6, E6, C6, D6, B5,
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/* etc */
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};
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/* starting at end b/c routine starts by incrementing and then playing
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this makes the song start at the beginning after reboot */
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uint8_t whichNote = SONG_LENGTH - 1;
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uint8_t wasButtonPressed = 0;
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// -------- Inits --------- //
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SPEAKER_DDR |= (1 << SPEAKER); /* speaker for output */
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BUTTON_PORT |= (1 << BUTTON); /* pullup on button */
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// ------ Event loop ------ //
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while (1) {
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if (bit_is_clear(BUTTON_PIN, BUTTON)) {
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if (!wasButtonPressed) { /* if it's a new press ... */
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whichNote++; /* advance to next note */
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/* but don't run over the end */
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if (whichNote == SONG_LENGTH) {
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whichNote = 0;
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}
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wasButtonPressed = 1;
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}
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playNote(song[whichNote], 1600);
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}
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else {
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wasButtonPressed = 0;
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}
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} /* End event loop */
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return 0;
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}
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@@ -0,0 +1,26 @@
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/*
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Simple routines to play notes out to a speaker
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*/
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#include <avr/io.h>
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#include <util/delay.h>
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#include "organ.h"
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#include "pinDefines.h"
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void playNote(uint16_t period, uint16_t duration) {
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uint16_t elapsed;
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uint16_t i;
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for (elapsed = 0; elapsed < duration; elapsed += period) {
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/* For loop with variable delay selects the pitch */
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for (i = 0; i < period; i++) {
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_delay_us(1);
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}
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SPEAKER_PORT ^= (1 << SPEAKER);
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}
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}
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void rest(uint16_t duration) {
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do {
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_delay_us(1);
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} while (--duration);
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}
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@@ -0,0 +1,9 @@
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// ------------- Function prototypes -------------- //
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// Plays a note for the given duration. None of these times are
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// calibrated to actual notes or tempi. It's all relative to TIMEBASE.
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void playNote(uint16_t period, uint16_t duration);
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// Does nothing for a time equal to the passed duration.
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void rest(uint16_t duration);
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@@ -0,0 +1,99 @@
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// Scale in the key of 12000
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// Automatically generated by scaleGenerator.py
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|
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#define C0 12000
|
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#define Cx0 11326
|
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#define D0 10691
|
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#define Dx0 10091
|
||||
#define E0 9524
|
||||
#define F0 8990
|
||||
#define Fx0 8485
|
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#define G0 8009
|
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#define Gx0 7560
|
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#define A0 7135
|
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#define Ax0 6735
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#define B0 6357
|
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#define C1 6000
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#define Cx1 5663
|
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#define D1 5345
|
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#define Dx1 5045
|
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#define E1 4762
|
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#define F1 4495
|
||||
#define Fx1 4243
|
||||
#define G1 4005
|
||||
#define Gx1 3780
|
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#define A1 3568
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#define Ax1 3367
|
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#define B1 3178
|
||||
#define C2 3000
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#define Cx2 2832
|
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#define D2 2673
|
||||
#define Dx2 2523
|
||||
#define E2 2381
|
||||
#define F2 2247
|
||||
#define Fx2 2121
|
||||
#define G2 2002
|
||||
#define Gx2 1890
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||||
#define A2 1784
|
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#define Ax2 1684
|
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#define B2 1589
|
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#define C3 1500
|
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#define Cx3 1416
|
||||
#define D3 1336
|
||||
#define Dx3 1261
|
||||
#define E3 1191
|
||||
#define F3 1124
|
||||
#define Fx3 1061
|
||||
#define G3 1001
|
||||
#define Gx3 945
|
||||
#define A3 892
|
||||
#define Ax3 842
|
||||
#define B3 795
|
||||
#define C4 750
|
||||
#define Cx4 708
|
||||
#define D4 668
|
||||
#define Dx4 631
|
||||
#define E4 595
|
||||
#define F4 562
|
||||
#define Fx4 530
|
||||
#define G4 501
|
||||
#define Gx4 472
|
||||
#define A4 446
|
||||
#define Ax4 421
|
||||
#define B4 397
|
||||
#define C5 375
|
||||
#define Cx5 354
|
||||
#define D5 334
|
||||
#define Dx5 315
|
||||
#define E5 298
|
||||
#define F5 281
|
||||
#define Fx5 265
|
||||
#define G5 250
|
||||
#define Gx5 236
|
||||
#define A5 223
|
||||
#define Ax5 210
|
||||
#define B5 199
|
||||
#define C6 187
|
||||
#define Cx6 177
|
||||
#define D6 167
|
||||
#define Dx6 157
|
||||
#define E6 148
|
||||
#define F6 140
|
||||
#define Fx6 132
|
||||
#define G6 125
|
||||
#define Gx6 118
|
||||
#define A6 111
|
||||
#define Ax6 105
|
||||
#define B6 99
|
||||
#define C7 93
|
||||
#define Cx7 88
|
||||
#define D7 83
|
||||
#define Dx7 78
|
||||
#define E7 74
|
||||
#define F7 70
|
||||
#define Fx7 66
|
||||
#define G7 62
|
||||
#define Gx7 59
|
||||
#define A7 55
|
||||
#define Ax7 52
|
||||
#define B7 49
|
||||
@@ -0,0 +1,46 @@
|
||||
# scaleGenerator.py
|
||||
# Scales are in terms of times per cycle (period) rather
|
||||
# than pitch.
|
||||
#
|
||||
|
||||
import math
|
||||
|
||||
SCALE = ['C', 'Cx', 'D', 'Dx', 'E', 'F', 'Fx', 'G', 'Gx', 'A', 'Ax', 'B']
|
||||
|
||||
def calculateOctave(baseLength):
|
||||
periods = [baseLength / math.exp(x*math.log(2)/12) for x in range(0, 12)]
|
||||
periods = [int(round(x)) for x in periods]
|
||||
return( zip(SCALE, periods) )
|
||||
|
||||
def makePitches(basePitch, numOctaves):
|
||||
pitchList = []
|
||||
for octave in range(0, numOctaves):
|
||||
for note, period in calculateOctave(basePitch / 2**octave):
|
||||
if period < 65500:
|
||||
noteString = note + str(octave)
|
||||
pitchList.append((noteString,period))
|
||||
return(pitchList)
|
||||
|
||||
def makeDefines(basePitch, numOctaves):
|
||||
pitchList = makePitches(basePitch, numOctaves)
|
||||
defineString = "// Scale in the key of {} \n".format(basePitch)
|
||||
defineString += "// Automatically generated by scaleGenerator.py \n\n"
|
||||
for (note, length) in pitchList:
|
||||
defineString += "#define {:<5}{:>6}\n".format(note, length)
|
||||
return(defineString)
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
## Change these if you like
|
||||
BASEPITCH = 10000
|
||||
OCTAVES = 8
|
||||
OUTFILE = "scale16.h"
|
||||
|
||||
## Write it out to a file
|
||||
out = open(OUTFILE, "w")
|
||||
out.write(makeDefines(BASEPITCH, OCTAVES))
|
||||
out.close()
|
||||
|
||||
|
||||
|
||||
|
||||
196
Make AVR Examples/Chapter06_Digital-Input/bossButton/Makefile
Normal file
196
Make AVR Examples/Chapter06_Digital-Input/bossButton/Makefile
Normal file
@@ -0,0 +1,196 @@
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
|
||||
F_CPU = 1000000UL
|
||||
BAUD = 9600UL
|
||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
|
||||
|
||||
## A directory for common include files and the simple USART library.
|
||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
PROGRAMMER_TYPE = usbtiny
|
||||
# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
|
||||
PROGRAMMER_ARGS =
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Program Locations ##########
|
||||
########## Won't need to change if they're in your PATH ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
CC = avr-gcc
|
||||
OBJCOPY = avr-objcopy
|
||||
OBJDUMP = avr-objdump
|
||||
AVRSIZE = avr-size
|
||||
AVRDUDE = avrdude
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## The name of your project (without the .c)
|
||||
# TARGET = blinkLED
|
||||
## Or name it automatically after the enclosing directory
|
||||
TARGET = $(lastword $(subst /, ,$(CURDIR)))
|
||||
|
||||
# Object files: will find all .c/.h files in current directory
|
||||
# and in LIBDIR. If you have any other (sub-)directories with code,
|
||||
# you can add them in to SOURCES below in the wildcard statement.
|
||||
SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
|
||||
OBJECTS=$(SOURCES:.c=.o)
|
||||
HEADERS=$(SOURCES:.c=.h)
|
||||
|
||||
## Compilation options, type man avr-gcc if you're curious.
|
||||
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
|
||||
CFLAGS = -Os -g -std=gnu99 -Wall
|
||||
## Use short (8-bit) data types
|
||||
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
|
||||
## Splits up object files per function
|
||||
CFLAGS += -ffunction-sections -fdata-sections
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map
|
||||
## Optional, but often ends up with smaller code
|
||||
LDFLAGS += -Wl,--gc-sections
|
||||
## Relax shrinks code even more, but makes disassembly messy
|
||||
## LDFLAGS += -Wl,--relax
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
|
||||
TARGET_ARCH = -mmcu=$(MCU)
|
||||
|
||||
## Explicit pattern rules:
|
||||
## To make .o files from .c files
|
||||
%.o: %.c $(HEADERS) Makefile
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
|
||||
|
||||
$(TARGET).elf: $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
|
||||
|
||||
%.hex: %.elf
|
||||
$(OBJCOPY) -j .text -j .data -O ihex $< $@
|
||||
|
||||
%.eeprom: %.elf
|
||||
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
|
||||
|
||||
%.lst: %.elf
|
||||
$(OBJDUMP) -S $< > $@
|
||||
|
||||
## These targets don't have files named after them
|
||||
.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
|
||||
|
||||
all: $(TARGET).hex
|
||||
|
||||
debug:
|
||||
@echo
|
||||
@echo "Source files:" $(SOURCES)
|
||||
@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
|
||||
@echo
|
||||
|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
|
||||
# or making sure the compiler does what you want.
|
||||
disassemble: $(TARGET).lst
|
||||
|
||||
disasm: disassemble
|
||||
|
||||
# Optionally show how big the resulting program is
|
||||
size: $(TARGET).elf
|
||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
|
||||
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
|
||||
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
|
||||
$(TARGET).eeprom
|
||||
|
||||
squeaky_clean:
|
||||
rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
flash: $(TARGET).hex
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
|
||||
|
||||
## An alias
|
||||
program: flash
|
||||
|
||||
flash_eeprom: $(TARGET).eeprom
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
|
||||
|
||||
avrdude_terminal:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
|
||||
|
||||
## If you've got multiple programmers that you use,
|
||||
## you can define them here so that it's easy to switch.
|
||||
## To invoke, use something like `make flash_arduinoISP`
|
||||
flash_usbtiny: PROGRAMMER_TYPE = usbtiny
|
||||
flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
|
||||
flash_usbtiny: flash
|
||||
|
||||
flash_usbasp: PROGRAMMER_TYPE = usbasp
|
||||
flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
|
||||
flash_usbasp: flash
|
||||
|
||||
flash_arduinoISP: PROGRAMMER_TYPE = avrisp
|
||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
|
||||
## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
|
||||
flash_arduinoISP: flash
|
||||
|
||||
flash_109: PROGRAMMER_TYPE = avr109
|
||||
flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
|
||||
flash_109: flash
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Fuse settings and suitable defaults ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## Mega 48, 88, 168, 328 default values
|
||||
LFUSE = 0x62
|
||||
HFUSE = 0xdf
|
||||
EFUSE = 0x00
|
||||
|
||||
## Generic
|
||||
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
|
||||
fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
|
||||
$(PROGRAMMER_ARGS) $(FUSE_STRING)
|
||||
show_fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
|
||||
|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
set_default_fuses: fuses
|
||||
|
||||
## Set the fuse byte for full-speed mode
|
||||
## Note: can also be set in firmware for modern chips
|
||||
set_fast_fuse: LFUSE = 0xE2
|
||||
set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
|
||||
set_fast_fuse: fuses
|
||||
|
||||
## Set the EESAVE fuse byte to preserve EEPROM across flashes
|
||||
set_eeprom_save_fuse: HFUSE = 0xD7
|
||||
set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
set_eeprom_save_fuse: fuses
|
||||
|
||||
## Clear the EESAVE fuse byte
|
||||
clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
clear_eeprom_save_fuse: fuses
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
bossButton.c
|
||||
|
||||
As long as we've got a button wired up to the AVR,
|
||||
might as well have some fun.
|
||||
|
||||
Upload this code to your AVR, run bossButton.py.
|
||||
Press button.
|
||||
|
||||
*/
|
||||
|
||||
// ------- Preamble -------- //
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "pinDefines.h"
|
||||
#include "USART.h"
|
||||
|
||||
static inline void blinkLED(void) {
|
||||
LED_PORT = (1 << LED0);
|
||||
_delay_ms(1000);
|
||||
LED_PORT &= ~(1 << LED0);
|
||||
}
|
||||
|
||||
|
||||
int main(void) {
|
||||
|
||||
// -------- Inits --------- //
|
||||
BUTTON_PORT |= (1 << BUTTON); /* input mode, turn on pullup */
|
||||
|
||||
LED_DDR = (1 << LED0);
|
||||
blinkLED();
|
||||
|
||||
initUSART();
|
||||
transmitByte('O');
|
||||
|
||||
// ------ Event loop ------ //
|
||||
while (1) {
|
||||
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) {
|
||||
transmitByte('X');
|
||||
blinkLED();
|
||||
}
|
||||
|
||||
} /* End event loop */
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
## Simple demo
|
||||
## Sits forever listening to serial port
|
||||
## When you press button, opens website of your choosing.
|
||||
## Extend this to many buttons and you'll have a physical
|
||||
## web-launcher.
|
||||
|
||||
BOSS_SITE = "http://www.cartalk.com/content/boss-redirect"
|
||||
## or perhaps more topical...
|
||||
XKCD = "http://xkcd.com/353/"
|
||||
|
||||
SERIAL_PORT = "/dev/ttyUSB0"
|
||||
BAUD_RATE = 9600
|
||||
|
||||
import serial
|
||||
import webbrowser
|
||||
|
||||
sp = serial.Serial(SERIAL_PORT, BAUD_RATE, timeout = 5)
|
||||
sp.flush()
|
||||
print ("Boss Button")
|
||||
|
||||
while(1): # Sit and wait forever
|
||||
response = sp.read(1) # get one byte
|
||||
if response == "O":
|
||||
print ("Got OK Byte. Waiting for button press.")
|
||||
elif response == b"X":
|
||||
print ("Got Boss Byte! Alarm!")
|
||||
webbrowser.open(BOSS_SITE)
|
||||
else:
|
||||
print ("Got nothing. Still waiting.")
|
||||
|
||||
|
||||
196
Make AVR Examples/Chapter06_Digital-Input/debouncer/Makefile
Normal file
196
Make AVR Examples/Chapter06_Digital-Input/debouncer/Makefile
Normal file
@@ -0,0 +1,196 @@
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
|
||||
F_CPU = 1000000UL
|
||||
BAUD = 9600UL
|
||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
|
||||
|
||||
## A directory for common include files and the simple USART library.
|
||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
PROGRAMMER_TYPE = usbtiny
|
||||
# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
|
||||
PROGRAMMER_ARGS =
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Program Locations ##########
|
||||
########## Won't need to change if they're in your PATH ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
CC = avr-gcc
|
||||
OBJCOPY = avr-objcopy
|
||||
OBJDUMP = avr-objdump
|
||||
AVRSIZE = avr-size
|
||||
AVRDUDE = avrdude
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## The name of your project (without the .c)
|
||||
# TARGET = blinkLED
|
||||
## Or name it automatically after the enclosing directory
|
||||
TARGET = $(lastword $(subst /, ,$(CURDIR)))
|
||||
|
||||
# Object files: will find all .c/.h files in current directory
|
||||
# and in LIBDIR. If you have any other (sub-)directories with code,
|
||||
# you can add them in to SOURCES below in the wildcard statement.
|
||||
SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
|
||||
OBJECTS=$(SOURCES:.c=.o)
|
||||
HEADERS=$(SOURCES:.c=.h)
|
||||
|
||||
## Compilation options, type man avr-gcc if you're curious.
|
||||
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
|
||||
CFLAGS = -Os -g -std=gnu99 -Wall
|
||||
## Use short (8-bit) data types
|
||||
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
|
||||
## Splits up object files per function
|
||||
CFLAGS += -ffunction-sections -fdata-sections
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map
|
||||
## Optional, but often ends up with smaller code
|
||||
LDFLAGS += -Wl,--gc-sections
|
||||
## Relax shrinks code even more, but makes disassembly messy
|
||||
## LDFLAGS += -Wl,--relax
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
|
||||
TARGET_ARCH = -mmcu=$(MCU)
|
||||
|
||||
## Explicit pattern rules:
|
||||
## To make .o files from .c files
|
||||
%.o: %.c $(HEADERS) Makefile
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
|
||||
|
||||
$(TARGET).elf: $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
|
||||
|
||||
%.hex: %.elf
|
||||
$(OBJCOPY) -j .text -j .data -O ihex $< $@
|
||||
|
||||
%.eeprom: %.elf
|
||||
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
|
||||
|
||||
%.lst: %.elf
|
||||
$(OBJDUMP) -S $< > $@
|
||||
|
||||
## These targets don't have files named after them
|
||||
.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
|
||||
|
||||
all: $(TARGET).hex
|
||||
|
||||
debug:
|
||||
@echo
|
||||
@echo "Source files:" $(SOURCES)
|
||||
@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
|
||||
@echo
|
||||
|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
|
||||
# or making sure the compiler does what you want.
|
||||
disassemble: $(TARGET).lst
|
||||
|
||||
disasm: disassemble
|
||||
|
||||
# Optionally show how big the resulting program is
|
||||
size: $(TARGET).elf
|
||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
|
||||
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
|
||||
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
|
||||
$(TARGET).eeprom
|
||||
|
||||
squeaky_clean:
|
||||
rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
flash: $(TARGET).hex
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
|
||||
|
||||
## An alias
|
||||
program: flash
|
||||
|
||||
flash_eeprom: $(TARGET).eeprom
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
|
||||
|
||||
avrdude_terminal:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
|
||||
|
||||
## If you've got multiple programmers that you use,
|
||||
## you can define them here so that it's easy to switch.
|
||||
## To invoke, use something like `make flash_arduinoISP`
|
||||
flash_usbtiny: PROGRAMMER_TYPE = usbtiny
|
||||
flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
|
||||
flash_usbtiny: flash
|
||||
|
||||
flash_usbasp: PROGRAMMER_TYPE = usbasp
|
||||
flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
|
||||
flash_usbasp: flash
|
||||
|
||||
flash_arduinoISP: PROGRAMMER_TYPE = avrisp
|
||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
|
||||
## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
|
||||
flash_arduinoISP: flash
|
||||
|
||||
flash_109: PROGRAMMER_TYPE = avr109
|
||||
flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
|
||||
flash_109: flash
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Fuse settings and suitable defaults ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## Mega 48, 88, 168, 328 default values
|
||||
LFUSE = 0x62
|
||||
HFUSE = 0xdf
|
||||
EFUSE = 0x00
|
||||
|
||||
## Generic
|
||||
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
|
||||
fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
|
||||
$(PROGRAMMER_ARGS) $(FUSE_STRING)
|
||||
show_fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
|
||||
|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
set_default_fuses: fuses
|
||||
|
||||
## Set the fuse byte for full-speed mode
|
||||
## Note: can also be set in firmware for modern chips
|
||||
set_fast_fuse: LFUSE = 0xE2
|
||||
set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
|
||||
set_fast_fuse: fuses
|
||||
|
||||
## Set the EESAVE fuse byte to preserve EEPROM across flashes
|
||||
set_eeprom_save_fuse: HFUSE = 0xD7
|
||||
set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
set_eeprom_save_fuse: fuses
|
||||
|
||||
## Clear the EESAVE fuse byte
|
||||
clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
clear_eeprom_save_fuse: fuses
|
||||
@@ -0,0 +1,40 @@
|
||||
|
||||
|
||||
// ------- Preamble -------- //
|
||||
#include <avr/io.h>
|
||||
#include "pinDefines.h"
|
||||
|
||||
#include <util/delay.h>
|
||||
#define DEBOUNCE_TIME 1000 /* microseconds */
|
||||
|
||||
uint8_t debounce(void) {
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) { /* button is pressed now */
|
||||
_delay_us(DEBOUNCE_TIME);
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) { /* still pressed */
|
||||
return (1);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
// -------- Inits --------- //
|
||||
uint8_t buttonWasPressed=0; /* state */
|
||||
BUTTON_PORT |= (1 << BUTTON); /* enable the pullup on the button */
|
||||
LED_DDR = (1 << LED0); /* set up LED for output */
|
||||
|
||||
// ------ Event loop ------ //
|
||||
while (1) {
|
||||
if (debounce()) { /* debounced button press */
|
||||
if (buttonWasPressed == 0) { /* but wasn't last time through */
|
||||
LED_PORT ^= (1 << LED0); /* do whatever */
|
||||
buttonWasPressed = 1; /* update the state */
|
||||
}
|
||||
}
|
||||
else { /* button is not pressed now */
|
||||
buttonWasPressed = 0; /* update the state */
|
||||
}
|
||||
|
||||
} /* End event loop */
|
||||
return 0; /* This line is never reached */
|
||||
}
|
||||
196
Make AVR Examples/Chapter06_Digital-Input/simpleButton/Makefile
Normal file
196
Make AVR Examples/Chapter06_Digital-Input/simpleButton/Makefile
Normal file
@@ -0,0 +1,196 @@
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
|
||||
F_CPU = 1000000UL
|
||||
BAUD = 9600UL
|
||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
|
||||
|
||||
## A directory for common include files and the simple USART library.
|
||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
PROGRAMMER_TYPE = usbtiny
|
||||
# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
|
||||
PROGRAMMER_ARGS =
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Program Locations ##########
|
||||
########## Won't need to change if they're in your PATH ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
CC = avr-gcc
|
||||
OBJCOPY = avr-objcopy
|
||||
OBJDUMP = avr-objdump
|
||||
AVRSIZE = avr-size
|
||||
AVRDUDE = avrdude
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## The name of your project (without the .c)
|
||||
# TARGET = blinkLED
|
||||
## Or name it automatically after the enclosing directory
|
||||
TARGET = $(lastword $(subst /, ,$(CURDIR)))
|
||||
|
||||
# Object files: will find all .c/.h files in current directory
|
||||
# and in LIBDIR. If you have any other (sub-)directories with code,
|
||||
# you can add them in to SOURCES below in the wildcard statement.
|
||||
SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
|
||||
OBJECTS=$(SOURCES:.c=.o)
|
||||
HEADERS=$(SOURCES:.c=.h)
|
||||
|
||||
## Compilation options, type man avr-gcc if you're curious.
|
||||
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
|
||||
CFLAGS = -Os -g -std=gnu99 -Wall
|
||||
## Use short (8-bit) data types
|
||||
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
|
||||
## Splits up object files per function
|
||||
CFLAGS += -ffunction-sections -fdata-sections
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map
|
||||
## Optional, but often ends up with smaller code
|
||||
LDFLAGS += -Wl,--gc-sections
|
||||
## Relax shrinks code even more, but makes disassembly messy
|
||||
## LDFLAGS += -Wl,--relax
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
|
||||
TARGET_ARCH = -mmcu=$(MCU)
|
||||
|
||||
## Explicit pattern rules:
|
||||
## To make .o files from .c files
|
||||
%.o: %.c $(HEADERS) Makefile
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
|
||||
|
||||
$(TARGET).elf: $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
|
||||
|
||||
%.hex: %.elf
|
||||
$(OBJCOPY) -j .text -j .data -O ihex $< $@
|
||||
|
||||
%.eeprom: %.elf
|
||||
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
|
||||
|
||||
%.lst: %.elf
|
||||
$(OBJDUMP) -S $< > $@
|
||||
|
||||
## These targets don't have files named after them
|
||||
.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
|
||||
|
||||
all: $(TARGET).hex
|
||||
|
||||
debug:
|
||||
@echo
|
||||
@echo "Source files:" $(SOURCES)
|
||||
@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
|
||||
@echo
|
||||
|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
|
||||
# or making sure the compiler does what you want.
|
||||
disassemble: $(TARGET).lst
|
||||
|
||||
disasm: disassemble
|
||||
|
||||
# Optionally show how big the resulting program is
|
||||
size: $(TARGET).elf
|
||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
|
||||
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
|
||||
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
|
||||
$(TARGET).eeprom
|
||||
|
||||
squeaky_clean:
|
||||
rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
flash: $(TARGET).hex
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
|
||||
|
||||
## An alias
|
||||
program: flash
|
||||
|
||||
flash_eeprom: $(TARGET).eeprom
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
|
||||
|
||||
avrdude_terminal:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
|
||||
|
||||
## If you've got multiple programmers that you use,
|
||||
## you can define them here so that it's easy to switch.
|
||||
## To invoke, use something like `make flash_arduinoISP`
|
||||
flash_usbtiny: PROGRAMMER_TYPE = usbtiny
|
||||
flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
|
||||
flash_usbtiny: flash
|
||||
|
||||
flash_usbasp: PROGRAMMER_TYPE = usbasp
|
||||
flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
|
||||
flash_usbasp: flash
|
||||
|
||||
flash_arduinoISP: PROGRAMMER_TYPE = avrisp
|
||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
|
||||
## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
|
||||
flash_arduinoISP: flash
|
||||
|
||||
flash_109: PROGRAMMER_TYPE = avr109
|
||||
flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
|
||||
flash_109: flash
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Fuse settings and suitable defaults ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## Mega 48, 88, 168, 328 default values
|
||||
LFUSE = 0x62
|
||||
HFUSE = 0xdf
|
||||
EFUSE = 0x00
|
||||
|
||||
## Generic
|
||||
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
|
||||
fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
|
||||
$(PROGRAMMER_ARGS) $(FUSE_STRING)
|
||||
show_fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
|
||||
|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
set_default_fuses: fuses
|
||||
|
||||
## Set the fuse byte for full-speed mode
|
||||
## Note: can also be set in firmware for modern chips
|
||||
set_fast_fuse: LFUSE = 0xE2
|
||||
set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
|
||||
set_fast_fuse: fuses
|
||||
|
||||
## Set the EESAVE fuse byte to preserve EEPROM across flashes
|
||||
set_eeprom_save_fuse: HFUSE = 0xD7
|
||||
set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
set_eeprom_save_fuse: fuses
|
||||
|
||||
## Clear the EESAVE fuse byte
|
||||
clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
clear_eeprom_save_fuse: fuses
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
Demo of the simplest on/off button code
|
||||
Button connected to PD2
|
||||
LEDs connected to PB0..PB7
|
||||
*/
|
||||
|
||||
// ------- Preamble -------- //
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
|
||||
int main(void) {
|
||||
// -------- Inits --------- //
|
||||
PORTD |= (1 << PD2); /* initialize pullup resistor on our input pin */
|
||||
DDRB = 0xff; /* set up all LEDs for output */
|
||||
|
||||
// ------ Event loop ------ //
|
||||
while (1) {
|
||||
if (bit_is_clear(PIND, PD2)) { /* look for button press */
|
||||
/* equivalent to if ((PIND & (1 << PD2)) == 0 ){ */
|
||||
PORTB = 0b00111100; /* pressed */
|
||||
}
|
||||
else { /* not pressed */
|
||||
PORTB = 0b11000011;
|
||||
}
|
||||
} /* End event loop */
|
||||
return 0;
|
||||
}
|
||||
196
Make AVR Examples/Chapter06_Digital-Input/toggleButton/Makefile
Normal file
196
Make AVR Examples/Chapter06_Digital-Input/toggleButton/Makefile
Normal file
@@ -0,0 +1,196 @@
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
|
||||
F_CPU = 1000000UL
|
||||
BAUD = 9600UL
|
||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
|
||||
|
||||
## A directory for common include files and the simple USART library.
|
||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
PROGRAMMER_TYPE = usbtiny
|
||||
# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
|
||||
PROGRAMMER_ARGS =
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Program Locations ##########
|
||||
########## Won't need to change if they're in your PATH ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
CC = avr-gcc
|
||||
OBJCOPY = avr-objcopy
|
||||
OBJDUMP = avr-objdump
|
||||
AVRSIZE = avr-size
|
||||
AVRDUDE = avrdude
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## The name of your project (without the .c)
|
||||
# TARGET = blinkLED
|
||||
## Or name it automatically after the enclosing directory
|
||||
TARGET = $(lastword $(subst /, ,$(CURDIR)))
|
||||
|
||||
# Object files: will find all .c/.h files in current directory
|
||||
# and in LIBDIR. If you have any other (sub-)directories with code,
|
||||
# you can add them in to SOURCES below in the wildcard statement.
|
||||
SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
|
||||
OBJECTS=$(SOURCES:.c=.o)
|
||||
HEADERS=$(SOURCES:.c=.h)
|
||||
|
||||
## Compilation options, type man avr-gcc if you're curious.
|
||||
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
|
||||
CFLAGS = -Os -g -std=gnu99 -Wall
|
||||
## Use short (8-bit) data types
|
||||
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
|
||||
## Splits up object files per function
|
||||
CFLAGS += -ffunction-sections -fdata-sections
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map
|
||||
## Optional, but often ends up with smaller code
|
||||
LDFLAGS += -Wl,--gc-sections
|
||||
## Relax shrinks code even more, but makes disassembly messy
|
||||
## LDFLAGS += -Wl,--relax
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
|
||||
TARGET_ARCH = -mmcu=$(MCU)
|
||||
|
||||
## Explicit pattern rules:
|
||||
## To make .o files from .c files
|
||||
%.o: %.c $(HEADERS) Makefile
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
|
||||
|
||||
$(TARGET).elf: $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
|
||||
|
||||
%.hex: %.elf
|
||||
$(OBJCOPY) -j .text -j .data -O ihex $< $@
|
||||
|
||||
%.eeprom: %.elf
|
||||
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
|
||||
|
||||
%.lst: %.elf
|
||||
$(OBJDUMP) -S $< > $@
|
||||
|
||||
## These targets don't have files named after them
|
||||
.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
|
||||
|
||||
all: $(TARGET).hex
|
||||
|
||||
debug:
|
||||
@echo
|
||||
@echo "Source files:" $(SOURCES)
|
||||
@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
|
||||
@echo
|
||||
|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
|
||||
# or making sure the compiler does what you want.
|
||||
disassemble: $(TARGET).lst
|
||||
|
||||
disasm: disassemble
|
||||
|
||||
# Optionally show how big the resulting program is
|
||||
size: $(TARGET).elf
|
||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
|
||||
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
|
||||
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
|
||||
$(TARGET).eeprom
|
||||
|
||||
squeaky_clean:
|
||||
rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
flash: $(TARGET).hex
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
|
||||
|
||||
## An alias
|
||||
program: flash
|
||||
|
||||
flash_eeprom: $(TARGET).eeprom
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
|
||||
|
||||
avrdude_terminal:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
|
||||
|
||||
## If you've got multiple programmers that you use,
|
||||
## you can define them here so that it's easy to switch.
|
||||
## To invoke, use something like `make flash_arduinoISP`
|
||||
flash_usbtiny: PROGRAMMER_TYPE = usbtiny
|
||||
flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
|
||||
flash_usbtiny: flash
|
||||
|
||||
flash_usbasp: PROGRAMMER_TYPE = usbasp
|
||||
flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
|
||||
flash_usbasp: flash
|
||||
|
||||
flash_arduinoISP: PROGRAMMER_TYPE = avrisp
|
||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
|
||||
## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
|
||||
flash_arduinoISP: flash
|
||||
|
||||
flash_109: PROGRAMMER_TYPE = avr109
|
||||
flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
|
||||
flash_109: flash
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Fuse settings and suitable defaults ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## Mega 48, 88, 168, 328 default values
|
||||
LFUSE = 0x62
|
||||
HFUSE = 0xdf
|
||||
EFUSE = 0x00
|
||||
|
||||
## Generic
|
||||
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
|
||||
fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
|
||||
$(PROGRAMMER_ARGS) $(FUSE_STRING)
|
||||
show_fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
|
||||
|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
set_default_fuses: fuses
|
||||
|
||||
## Set the fuse byte for full-speed mode
|
||||
## Note: can also be set in firmware for modern chips
|
||||
set_fast_fuse: LFUSE = 0xE2
|
||||
set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
|
||||
set_fast_fuse: fuses
|
||||
|
||||
## Set the EESAVE fuse byte to preserve EEPROM across flashes
|
||||
set_eeprom_save_fuse: HFUSE = 0xD7
|
||||
set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
set_eeprom_save_fuse: fuses
|
||||
|
||||
## Clear the EESAVE fuse byte
|
||||
clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
clear_eeprom_save_fuse: fuses
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
Demonstrates using state to detect button presses
|
||||
*/
|
||||
|
||||
// ------- Preamble -------- //
|
||||
#include <avr/io.h>
|
||||
#include "pinDefines.h"
|
||||
|
||||
int main(void) {
|
||||
// -------- Inits --------- //
|
||||
uint8_t buttonWasPressed; /* state */
|
||||
BUTTON_PORT |= (1 << BUTTON); /* enable the pullup on the button */
|
||||
LED_DDR = (1 << LED0); /* set up LED for output */
|
||||
|
||||
// ------ Event loop ------ //
|
||||
while (1) {
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) { /* button is pressed now */
|
||||
if (buttonWasPressed == 0) { /* but wasn't last time through */
|
||||
LED_PORT ^= (1 << LED0); /* do whatever */
|
||||
buttonWasPressed = 1; /* update the state */
|
||||
}
|
||||
}
|
||||
else { /* button is not pressed now */
|
||||
buttonWasPressed = 0; /* update the state */
|
||||
}
|
||||
} /* End event loop */
|
||||
return 0; /* This line is never reached */
|
||||
}
|
||||
@@ -0,0 +1,196 @@
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Project-specific Details ##########
|
||||
########## Check these every time you start a new project ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
MCU = atmega168p
|
||||
F_CPU = 1000000UL
|
||||
BAUD = 9600UL
|
||||
## Also try BAUD = 19200 or 38400 if you're feeling lucky.
|
||||
|
||||
## A directory for common include files and the simple USART library.
|
||||
## If you move either the current folder or the Library folder, you'll
|
||||
## need to change this path to match.
|
||||
LIBDIR = ../../AVR-Programming-Library
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer Defaults ##########
|
||||
########## Set up once, then forget about it ##########
|
||||
########## (Can override. See bottom of file.) ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
PROGRAMMER_TYPE = usbtiny
|
||||
# extra arguments to avrdude: baud rate, chip type, -F flag, etc.
|
||||
PROGRAMMER_ARGS =
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Program Locations ##########
|
||||
########## Won't need to change if they're in your PATH ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
CC = avr-gcc
|
||||
OBJCOPY = avr-objcopy
|
||||
OBJDUMP = avr-objdump
|
||||
AVRSIZE = avr-size
|
||||
AVRDUDE = avrdude
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Makefile Magic! ##########
|
||||
########## Summary: ##########
|
||||
########## We want a .hex file ##########
|
||||
########## Compile source files into .elf ##########
|
||||
########## Convert .elf file into .hex ##########
|
||||
########## You shouldn't need to edit below. ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## The name of your project (without the .c)
|
||||
# TARGET = blinkLED
|
||||
## Or name it automatically after the enclosing directory
|
||||
TARGET = $(lastword $(subst /, ,$(CURDIR)))
|
||||
|
||||
# Object files: will find all .c/.h files in current directory
|
||||
# and in LIBDIR. If you have any other (sub-)directories with code,
|
||||
# you can add them in to SOURCES below in the wildcard statement.
|
||||
SOURCES=$(wildcard *.c $(LIBDIR)/*.c)
|
||||
OBJECTS=$(SOURCES:.c=.o)
|
||||
HEADERS=$(SOURCES:.c=.h)
|
||||
|
||||
## Compilation options, type man avr-gcc if you're curious.
|
||||
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
|
||||
CFLAGS = -Os -g -std=gnu99 -Wall
|
||||
## Use short (8-bit) data types
|
||||
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
|
||||
## Splits up object files per function
|
||||
CFLAGS += -ffunction-sections -fdata-sections
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map
|
||||
## Optional, but often ends up with smaller code
|
||||
LDFLAGS += -Wl,--gc-sections
|
||||
## Relax shrinks code even more, but makes disassembly messy
|
||||
## LDFLAGS += -Wl,--relax
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_flt -lm ## for floating-point printf
|
||||
## LDFLAGS += -Wl,-u,vfprintf -lprintf_min ## for smaller printf
|
||||
TARGET_ARCH = -mmcu=$(MCU)
|
||||
|
||||
## Explicit pattern rules:
|
||||
## To make .o files from .c files
|
||||
%.o: %.c $(HEADERS) Makefile
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@ $<;
|
||||
|
||||
$(TARGET).elf: $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o $@
|
||||
|
||||
%.hex: %.elf
|
||||
$(OBJCOPY) -j .text -j .data -O ihex $< $@
|
||||
|
||||
%.eeprom: %.elf
|
||||
$(OBJCOPY) -j .eeprom --change-section-lma .eeprom=0 -O ihex $< $@
|
||||
|
||||
%.lst: %.elf
|
||||
$(OBJDUMP) -S $< > $@
|
||||
|
||||
## These targets don't have files named after them
|
||||
.PHONY: all disassemble disasm eeprom size clean squeaky_clean flash fuses
|
||||
|
||||
all: $(TARGET).hex
|
||||
|
||||
debug:
|
||||
@echo
|
||||
@echo "Source files:" $(SOURCES)
|
||||
@echo "MCU, F_CPU, BAUD:" $(MCU), $(F_CPU), $(BAUD)
|
||||
@echo
|
||||
|
||||
# Optionally create listing file from .elf
|
||||
# This creates approximate assembly-language equivalent of your code.
|
||||
# Useful for debugging time-sensitive bits,
|
||||
# or making sure the compiler does what you want.
|
||||
disassemble: $(TARGET).lst
|
||||
|
||||
disasm: disassemble
|
||||
|
||||
# Optionally show how big the resulting program is
|
||||
size: $(TARGET).elf
|
||||
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
|
||||
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
|
||||
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
|
||||
$(TARGET).eeprom
|
||||
|
||||
squeaky_clean:
|
||||
rm -f *.elf *.hex *.obj *.o *.d *.eep *.lst *.lss *.sym *.map *~ *.eeprom
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Programmer-specific details ##########
|
||||
########## Flashing code to AVR using avrdude ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
flash: $(TARGET).hex
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
|
||||
|
||||
## An alias
|
||||
program: flash
|
||||
|
||||
flash_eeprom: $(TARGET).eeprom
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U eeprom:w:$<
|
||||
|
||||
avrdude_terminal:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nt
|
||||
|
||||
## If you've got multiple programmers that you use,
|
||||
## you can define them here so that it's easy to switch.
|
||||
## To invoke, use something like `make flash_arduinoISP`
|
||||
flash_usbtiny: PROGRAMMER_TYPE = usbtiny
|
||||
flash_usbtiny: PROGRAMMER_ARGS = # USBTiny works with no further arguments
|
||||
flash_usbtiny: flash
|
||||
|
||||
flash_usbasp: PROGRAMMER_TYPE = usbasp
|
||||
flash_usbasp: PROGRAMMER_ARGS = # USBasp works with no further arguments
|
||||
flash_usbasp: flash
|
||||
|
||||
flash_arduinoISP: PROGRAMMER_TYPE = avrisp
|
||||
flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P /dev/ttyACM0
|
||||
## (for windows) flash_arduinoISP: PROGRAMMER_ARGS = -b 19200 -P com5
|
||||
flash_arduinoISP: flash
|
||||
|
||||
flash_109: PROGRAMMER_TYPE = avr109
|
||||
flash_109: PROGRAMMER_ARGS = -b 9600 -P /dev/ttyUSB0
|
||||
flash_109: flash
|
||||
|
||||
##########------------------------------------------------------##########
|
||||
########## Fuse settings and suitable defaults ##########
|
||||
##########------------------------------------------------------##########
|
||||
|
||||
## Mega 48, 88, 168, 328 default values
|
||||
LFUSE = 0x62
|
||||
HFUSE = 0xdf
|
||||
EFUSE = 0x00
|
||||
|
||||
## Generic
|
||||
FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
|
||||
fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) \
|
||||
$(PROGRAMMER_ARGS) $(FUSE_STRING)
|
||||
show_fuses:
|
||||
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -nv
|
||||
|
||||
## Called with no extra definitions, sets to defaults
|
||||
set_default_fuses: FUSE_STRING = -U lfuse:w:$(LFUSE):m -U hfuse:w:$(HFUSE):m -U efuse:w:$(EFUSE):m
|
||||
set_default_fuses: fuses
|
||||
|
||||
## Set the fuse byte for full-speed mode
|
||||
## Note: can also be set in firmware for modern chips
|
||||
set_fast_fuse: LFUSE = 0xE2
|
||||
set_fast_fuse: FUSE_STRING = -U lfuse:w:$(LFUSE):m
|
||||
set_fast_fuse: fuses
|
||||
|
||||
## Set the EESAVE fuse byte to preserve EEPROM across flashes
|
||||
set_eeprom_save_fuse: HFUSE = 0xD7
|
||||
set_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
set_eeprom_save_fuse: fuses
|
||||
|
||||
## Clear the EESAVE fuse byte
|
||||
clear_eeprom_save_fuse: FUSE_STRING = -U hfuse:w:$(HFUSE):m
|
||||
clear_eeprom_save_fuse: fuses
|
||||
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Demonstrates using state to detect button presses
|
||||
*/
|
||||
|
||||
// ------- Preamble -------- //
|
||||
#include <avr/io.h>
|
||||
#include "pinDefines.h"
|
||||
|
||||
#include <util/delay.h>
|
||||
#define DEBOUNCE_TIME 5 /* microseconds */
|
||||
|
||||
uint8_t debouncePress(void) {
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) { /* button is pressed now */
|
||||
_delay_ms(DEBOUNCE_TIME);
|
||||
if (bit_is_clear(BUTTON_PIN, BUTTON)) { /* still pressed */
|
||||
return (1);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
// -------- Inits --------- //
|
||||
uint8_t buttonWasPressed=0; /* state */
|
||||
BUTTON_PORT |= (1 << BUTTON); /* enable the pullup on the button */
|
||||
LED_DDR = (1 << LED0); /* set up LED for output */
|
||||
|
||||
// ------ Event loop ------ //
|
||||
while (1) {
|
||||
if (debouncePress()) {
|
||||
if (buttonWasPressed == 0) { /* but wasn't last time through */
|
||||
LED_PORT ^= (1 << LED0); /* do whatever */
|
||||
buttonWasPressed = 1; /* update the state */
|
||||
}
|
||||
}
|
||||
else { /* button is not pressed now */
|
||||
buttonWasPressed = 0; /* update the state */
|
||||
}
|
||||
|
||||
} /* End event loop */
|
||||
return 0; /* This line is never reached */
|
||||
}
|
||||
Reference in New Issue
Block a user